


GOAT ENGINE— A board game I designed and illustrated. Goat Engine is a solitaire card game about a grim and dystopian future where untold generations of clones have been raised as Herders for a cybernetic goat with the power to teleport different crops into a working and organized “farm”. How high can you score? KEYBOARD WARRIOR: 21st Century Brawl— A brand new card game project for 2019. An extensive play-testing process will follow. Stay tuned for more information. SYNOPSIS: In the cathode and neon infested future of the 21st century, mighty warriors bestrode the internet and argue with each other over frivolous things. In this timely variant on the classic game of Crazy 8, warriors take turns posting comments to the internet by playing cards and discarding them onto multiple discard piles, face up. But be careful, any cards you discard can be used by your enemies to your detriment. MERCENARIES 1618-1648— Another new game for 2019. This one is an effort of passion towards a particular era of history— European Wars of Religion (specifically, the Thirty Years War). It is meant to be an easy to learn strategy game with high player engagement, and a fast playtime. Synopsis: It is the 17th Century and Europe faced one of the most catastrophic wars in human history, the most devastating to be seen by the region prior to the First World War. New military tactics, weapons and innovations would be rapidly developed by enterprising warlords. Great Kings take to the field, to battle alongside armies of mercenaries hired to fight their wars. In Mercenaries: 1618-1648, players personify the great leaders of this era, leading mercenary armies to fight for the religious, political and national interests of their respective nations.